Doom (2016) is an upcoming game that is of significant interest to enthusiasts, one of the reasons being the fact that it is being made in the id Tech 6 game engine. This particular engine is based entirely on the OpenGL API, which means that the usual optimizations of DirectX achieved by both GPU vendors don’t apply. In the preliminary testing done by GameGPU – the benchmarks show Radeons having quite an edge over their green counterparts – something which is probably due to the underlying…
Doom (2016) Alpha OpenGL Benchmarks Surface – AMD Radeon and Nvidia Geforce Graphics Cards Put To The Test
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